Software Engineer - Gameplay
September 2021 - August 2024
- Led key engineering efforts across the full development cycle of MechWarrior 5: Mercenaries and its DLCs, optimizing gameplay systems and features for performance and scalability.
- Contributed to the development of MechWarrior 5: Clans, implementing real-time gameplay system enhancements to elevate player immersion.
- Developed and maintained game logic in C++ using Unreal Engine 4 and 5, ensuring seamless integration and system stability.
- Designed and implemented robust gameplay mechanics and UI/UX features, enriching player experience and engagement.